Last updated: July 2026

No Rest for the Wicked Wiki

No Rest for the Wicked is Moon Studios' ambitious dark fantasy action RPG, blending deliberate Souls-like combat with a living hub world, deep item customization, and roguelite endgame modes. Currentl...

No Rest for the Wicked is Moon Studios' ambitious dark fantasy action RPG, blending deliberate Souls-like combat with a living hub world, deep item customization, and roguelite endgame modes. Currently in Early Access with a full 1.0 release planned for October 2026, the game invites players to explore the plague-ravaged Isle of Sacrament, uncover its mysteries, and forge a build that matches their preferred playstyle.

This wiki is your central resource for everything from keyboard layouts and controller bindings to optimized strength, dexterity, and magic-faith builds. Whether you are clearing the Lowland Meadows for the first time, pushing Cerim Crucible floors for Masterworks loot, or coordinating a four-player Together co-op Realm, you will find structured guides, interactive tools, and up-to-date tier lists here.

Sacrament serves as your persistent hub where Danos oversees building projects that unlock crafting benches, storage, and fast-travel anchors. Stats matter deeply: Strength and Dexterity govern physical weapons, Intelligence and Faith power staves and incantations, while Health, Stamina, Focus, and Equip Load shape survivability and action economy. Enable the enemy poise bar in settings to read stagger windows and punish bosses like Cyvion on Crucible floor 10.

Bookmark this page and use the modules below to jump directly into the section you need. Content is maintained for the latest Early Access patches, The Breach update, Hardcore mode, Fallen Embers, and the Together persistent co-op rollout from January 2026 onward.

About No Rest for the Wicked

Moon Studios — creators of the Ori series — built No Rest for the Wicked as a deliberate action RPG emphasizing readable combat, meaningful stat choices, and hub-driven progression. Early Access launched with Sacrament as plague-stricken home base, Danos restoration projects, and interconnected wilderness zones. Major updates added Cerim Crucible roguelite with Cyvion on floor ten, The Breach endgame with Hardcore mode and Masterworks gear, Fallen Embers collectibles, and Together persistent Realms supporting four-player co-op from January 2026. Full 1.0 release targets October 2026.

Core Game Systems at a Glance

  • Stats: Strength, Dexterity, Intelligence, Faith, Health, Stamina, Focus, plus Equip Load derived from armor.
  • Combat: Poise breaks, Stamina dodges, Focus blocks, weapon-specific Focus abilities.
  • Hub: Sacrament Danos projects unlocking smith, enchantment, infusion, storage, fast travel.
  • Endgame: Cerim Crucible floor five respec, Breach Hardcore, Masterworks farming.
  • Top weapons: Wind of Death katana, Fetid Club, Falling Sky staff per current meta.

Wiki Section Guide

SectionBest forStart link
ControlsKeyboard Regular/Alternative, controllerEnable poise bar first
BuildsStat planning, archetypesBuilds overview
Tier listsWeapon, armor, rune rankingsWeapons tier list
WalkthroughsQuest and zone orderSacrament walkthrough
MapsLandmarks, farming routesMap overview
ItemsEnchant, runes, craftItems overview
GuidesVideo and text tutorialsBest start 2026
ToolsBuild plannerInteractive planner

New Player First Steps

Start with controls overview and enable the enemy poise bar. Follow best start guide 2026 for stat and weapon direction. Progress through Sacrament walkthrough and Lowland Meadows before considering Cerim Crucible or The Breach. Use build planner before floor five respec. Co-op players read Together co-op guide before creating Realms.

Returning Players in 2026

Catch up on Together co-op Realms, Breach expansion systems, and Hardcore mode via Breach overview. Revisit tier lists — Wind of Death, Fetid Club, and Falling Sky remain meta staples but balance shifts patch to patch. Respec at Cerim Crucible floor five if pre-2026 stat spread feels obsolete — how to respec text guide available without video.

Wiki Maintenance Commitment

We update content after major Moon Studios patches through Early Access toward October 2026 1.0 launch. Fake promo codes never appear here — official rewards only on codes page. Report outdated information with patch version for fastest correction.

Endgame Content Roadmap

Players pursuing full Early Access completion follow a predictable arc: Sacrament hub mastery, overworld zone clears through Nameless Pass, Cerim Crucible floor ten Cyvion defeat with floor five respec optimization, then Breach exploration with optional Hardcore modifiers and Fallen Embers collection. Masterworks gear caps vertical progression while Together co-op adds horizontal social persistence. Each wiki section maps to one pillar — use walkthroughs for sequencing, guides for technique, tier lists for gear decisions, and tools for stat planning.

Getting Started

Learn the fundamentals — input schemes, early stats, and your first hours on the Isle of Sacrament.

Combat

Understand poise, stamina management, dodge timing, and enemy tells to survive Hardcore and Breach content.

Progression

Level stats, upgrade Sacrament, and push main quest milestones toward endgame systems.

Endgame

Cerim Crucible roguelite floors, The Breach challenge content, Hardcore mode, and Masterworks farming.

Co-op

Together update Realms let up to four players share persistent worlds with synchronized progression.

Items

Weapons, armor, runes, enchantments, gems, and crafting — everything that defines your build power.

Map

Explore every zone from Sacrament and the Rookery to Marin Woods, Nameless Pass, and The Breach.

Latest Updates

Track Early Access milestones — Together co-op, The Breach, Hardcore, Masterworks, and the road to 1.0.

Frequently Asked Questions

What is No Rest for the Wicked?
No Rest for the Wicked is a dark fantasy ARPG developed by Moon Studios (creators of Ori). It features methodical combat, hub-based progression in Sacrament, open-zone exploration, Cerim Crucible roguelite runs, and up to four-player co-op in persistent Realms via the Together update.
When does the game leave Early Access?
The full 1.0 launch is scheduled for October 2026. Early Access continues to receive major updates including The Breach, Hardcore mode, Masterworks gear, and co-op Realms.
Where should new players start on this wiki?
Begin with the Getting Started module for controls and a recommended opening build, then follow the Sacrament walkthrough and 14 Essential Tips guide before tackling The Breach or Cerim Crucible.
Does this wiki cover co-op?
Yes. The Together update (January 2026) added persistent Realms for up to four players. See the Co-op module and Together Co-op Guide for realm setup, loot rules, and party composition tips.
Are tier lists updated for current patches?
Weapon, armor, and rune tier lists reflect Early Access balance including standout picks like Wind of Death, Fetid Club, and Falling Sky staff. Revisit after each major patch for adjustments.
Can I plan builds before playing?
Use the interactive Build Planner under Tools to allocate stats, preview equip load, and share loadouts with your co-op group before committing Focus points in-game.